Гарчомг

Stats
Base stats
Stat Range
At Lv. 50 At Lv. 100
HP: 108
168 - 215 326 - 420
Attack: 130
121 - 200 238 - 394
Defense: 95
90 - 161 175 - 317
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 85
81 - 150 157 - 295
Speed: 102
96 - 169 188 - 333
Total: 600    Other Pokémon with this total 
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.

Pokéathlon stats
Speed
2/3 ★★☆
Power
4/5 ★★★★☆
Skill
4/5 ★★★★☆
Stamina
3/4 ★★★☆
Jump
2/2 ★★
Total
15/19 ★★★

Type effectiveness
Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal 1×
Fighting 1×
Flying 1×
Ground 1×
Bug 1×
Ghost 1×
Steel 1×
Water 1×
Grass 1×
Psychic 1×
Dark 1×
Weak to:
Ice 4×
Dragon 2×
Immune to:
Electric 0×
Resistant to:
Poison ½×
Rock ½×
Fire ½×
Learnset
By leveling up
Generation V
Other generations:
IV
Level   Move   Type   Cat.   Pwr.   Acc.   PP
Start Fire Fang Fire Physical 65 95% 15
Start Tackle Normal Physical 50 100% 35
Start Sand-Attack Ground Status — 100% 15
Start Dragon Rage Dragon Special — 100% 10
Start Sandstorm Rock Status — —% 10
3 Sand-Attack Ground Status — 100% 15
7 Dragon Rage Dragon Special — 100% 10
13 Sandstorm Rock Status — —% 10
15 Take Down Normal Physical 90 85% 20
19 Sand Tomb Ground Physical 35 85% 15
24 Dual Chop Dragon Physical 40 90% 15
28 Slash Normal Physical 70 100% 20
33 Dragon Claw Dragon Physical 80 100% 15
40 Dig Ground Physical 80 100% 10
48 Crunch Dark Physical 80 100% 15
55 Dragon Rush Dragon Physical 100 75% 10
A level of "Start" indicates a move that will be known by a Garchomp obtained at level 1 in Generation V
Bold indicates a move that gets STAB when used by Garchomp
Italic indicates a move that gets STAB only when used by an evolution of Garchomp
Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation V
Other generations:
IV
TM   Move   Type   Cat.   Pwr.   Acc.   PP
TM01 Hone Claws Dark Status — —% 15
TM02 Dragon Claw Dragon Physical 80 100% 15
TM05 Roar Normal Status — 100% 20
TM06 Toxic Poison Status — 90% 10
TM10 Hidden Power Normal Special — 100% 15
TM11 Sunny Day Fire Status — —% 5
TM15 Hyper Beam Normal Special 150 90% 5
TM17 Protect Normal Status — —% 10
TM18 Rain Dance Water Status — —% 5
TM21 Frustration Normal Physical — 100% 20
TM26 Earthquake Ground Physical 100 100% 10
TM27 Return Normal Physical — 100% 20
TM28 Dig Ground Physical 80 100% 10
TM31 Brick Break Fighting Physical 75 100% 15
TM32 Double Team Normal Status — —% 15
TM35 Flamethrower Fire Special 95 100% 15
TM37 Sandstorm Rock Status — —% 10
TM38 Fire Blast Fire Special 120 85% 5
TM39 Rock Tomb Rock Physical 50 80% 10
TM40 Aerial Ace Flying Physical 60 —% 20
TM42 Facade Normal Physical 70 100% 20
TM44 Rest Psychic Status — —% 10
TM45 Attract Normal Status — 100% 15
TM48 Round Normal Special 60 100% 15
TM54 False Swipe Normal Physical 40 100% 40
TM56 Fling Dark Physical — 100% 10
TM59 Incinerate Fire Special 30 100% 15
TM65 Shadow Claw Ghost Physical 70 100% 15
TM68 Giga Impact Normal Physical 150 90% 5
TM71 Stone Edge Rock Physical 100 80% 5
TM75 Swords Dance Normal Status — —% 30
TM78 Bulldoze Ground Physical 60 100% 20
TM80 Rock Slide Rock Physical 75 90% 10
TM82 Dragon Tail Dragon Physical 60 90% 10
TM84 Poison Jab Poison Physical 80 100% 20
TM87 Swagger Normal Status — 90% 15
TM90 Substitute Normal Status — —% 10
TM94 Rock Smash Fighting Physical 40 100% 15
HM01 Cut Normal Physical 50 95% 30
HM03 Surf Water Special 95 100% 15
HM04 Strength Normal Physical 80 100% 15
Bold indicates a move that gets STAB when used by Garchomp
Italic indicates a move that gets STAB only when used by an evolution of Garchomp
Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation V
Other generations:
IV
Father   Move   Type   Cat.   Pwr.   Acc.   PP

Body Slam Normal Physical 85 100% 15

Double-Edge Normal Physical 120 100% 15

DragonBreath Dragon Special 60 100% 20
Iron Head Steel Physical 80 100% 15
Iron Tail Steel Physical 100 75% 15
Metal Claw Steel Physical 50 95% 35
Mud Shot Ground Special 55 95% 15

Outrage Dragon Physical 120 100% 10
Rock Climb Normal Physical 90 85% 20
Sand Tomb Ground Physical 35 85% 15

Scary Face Normal Status — 100% 10

Thrash Normal Physical 120 100% 10

Twister Dragon Special 40 100% 20
Moves marked with an asterisk (*) must be chain bred onto Garchomp in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Garchomp in that game.
Bold indicates a move that gets STAB when used by Garchomp
Italic indicates a move that gets STAB only when used by an evolution of Garchomp
Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation V
Other generations:
IV
Game   Move   Type   Cat.   Pwr.   Acc.   PP
B W Draco Meteor Dragon Special 140 90% 5